Amazon
Project Overview
Amazon is a dense rainforest map for World of Tanks: Mercenaries, inspired by the sprawling jungle basins of the Amazon rainforest. The map features towering tropical vegetation, muddy river crossings, ancient ruins, and dense canopy cover that force close-range engagements and reward flanking through the undergrowth.
Role
As Senior Environment Artist on Amazon, I contributed to look development, lighting, optimization, map loading screen and minimap design, terrain sculpting, foliage placement, and set dressing across the map. My work focused on capturing the humid, canopy-dense character of the Amazon basin while maintaining the gameplay readability and performance targets required for competitive multiplayer at scale.
Key Contributions
- Owned cross-play environment visual development on Amazon for World of Tanks: Mercenaries — from initial block-out through shipped map
- Led conversion of World of Tanks PC maps to Xbox 360 and Xbox HD-capable console builds, adapting fidelity and asset budgets to each hardware target
- Produced environment assets, foliage, terrain, animations, lighting, and UI for the map end-to-end
- Managed environment deliverables against release milestones for the World of Tanks: Mercenaries live service
- Optimized environments to fit the memory footprint of current-and-last-gen consoles via level streaming and per-hardware asset allocation
Detail Gallery



